Player falls through floor

Anonymous 5 years ago • updated by Daedalus 4 years ago 5

I'm successfully generating a random dungeon (which is awesome by the way), but when I add a player and use the standard 1st person controller, the player always falls through the floor. I've tried adding mesh colliders but with no luck.

Where am I going wrong?

Thanks in advance :)
Under review
Did you add colliders to your prefabs? Also, make sure that the player is instanced ABOVE the floor, or it will fall through.
I'm just using the standard wall prefabs that come with the plugin. Do I need to add colliders to these?

And I made sure there was space between player gameobject and the floor to prevent it clipping through.
Default prefabs may not have colliders; please check it out, add them if needed or wait for the next update (we'll fix this). Thank you for your feedback!
Cool, will give that a go.

Thanks for your help and keep up the good work, the plugin is awesome!