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    NavMesh Generation
Anyone know of a way to generate a NavMesh one the dungeon is completed?  this might be a limit of unity to generate NavMesh at runtime.  Would be a great additional option if one could figure it out.
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		Daedalus hace 11 años
    
	Unfortunately, you can't generate NavMesh at runtime with Unity, but you can generate it beforehand and use that trick shown in one of the Daedalus videos. There are other options, though: you can use any other package out there that offers runtime pathfinding data generation.
	
	
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