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Implementing Dungeon Builder Starter Kit

Anonymous 4 years ago • updated by Daedalus 4 years ago 8
I want to implement, 

https://www.assetstore.unity3d.com/en/#!/content/4...

This asset package but asset tile sizes are not fitting well. Are you guys planning something that enables to generate dungeons with other asset store assets?

https://www.assetstore.unity3d.com/en/#!/content/1...

They have 6x6 10x10 tiles etc.
Under review
You can change the tile size
What kind of map are you using? StandardMap or TileMap?
In TileMaps, each tile must be a square of the same size. I don't know if those two assets would fit, you should check it out yourself if you have bought them, maybe posting a couple of screenshots so we can have a look.
In dungeon builder starter kit, each tile is same size, but i cannot see where can i set tile size.
A trick to know the tile size could be add a cube collider to it.
In the upcoming new update we have added a script to recognize the dimension of the tile.