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Can I up vote this. it would be handy to have it built in. you could use this option for loot, monsters, traps, or whatever.
10 years ago
That worked thanks.
ok so I cant have 4 part mesh like this in a prefab. I would need to do some mesh merge or something.
so if I have a prefab made of a number of meshes, then I cant use the product?
for example, the column and wall is made of 2 or 4 parts each. the top prefab doesn't have a mesh. if I make one of the mesh objects the parent prefab, it's only 1/4 of the total mesh. assume this would be a problem as well? will try it out later tonight.
for example, the column and wall is made of 2 or 4 parts each. the top prefab doesn't have a mesh. if I make one of the mesh objects the parent prefab, it's only 1/4 of the total mesh. assume this would be a problem as well? will try it out later tonight.
I should also point out, that when I try to swap out the prefabs in the scifi demo, both my prefab and the provided sci-fi prefab get generated, even though I have replaced all the stuff in the inspector with my own asset.
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