Daedalus is a random maze and dungeon generator add-on for Unity3D. Its purpose is to give game developers a different and quick way of creating game levels, adding a little bit of randomness to them.
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Z odpowiedzią

Generator button ????

Anonim 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 10
Ive just downloaded this asset and i'm following your videos, I have added the Generator behaviour script but its slightly different that the one in the video and does not have a Generator or save button ?
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Ukończony

Tools

Anonim 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 5
I just bough this package. I was wondering How to use the tools you are using in your first video - Overview of Standard Map
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Put entrance and exit on specific floors?

Anonim 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 2
Is there a way to put the entrance and exit on specific floors? For example, entrance on bottom floor, exit on top floor.. or entrance on top floor, exit on bottom floor. 
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Height ?

Mavarick 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 3
Does the asset have the ability to create large rooms including height?
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What update will allow you to specify exit levels?

Anonim 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 2
Hi, I was just wondering if a recent update has allowed the specifying of exit points or if it is due soon?  I'm looking at a game with multi level mazes & random entry/exit points to make it that bit harder to get through. Sorry if this was answered, I searched but couldn't find anything more recent than 4mths ago.

thanks
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Naprawione

Problem with setting Storey Separation

hoodoo 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 4
Generating a multi-story dungeon using the standard dungeon set components.  If I change the Storey separation height to 0 or anything less than 1, then the landings at the top of each stairway are not even with the rest of the floor.  Once you climb up the stairs and move off the landing you can see down to the next level.  I have the latest version (checked for updates last night).

Is there a way to fix this?

Thanks!
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Z odpowiedzią

Size of dungeon

Anonim 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 4
How do I make a dungeon bigger? I tried to scale the sizes of the individual prefabs but they just overlapped each other in the generated dungeon. Is there a proper way to make a dungeon bigger? Thank you
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Nashmesh Obstacles doesn't work for Unity free?

erendani 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 2
I tried to follow your Navmesh tutorial but the Navmesh Obstacle "carve" option seems to be Unity Pro only. Is there a workaround for Unity Free users? Thank you!
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Ukończony

Stairs to instead of ladders for multilevel maps

Anonim 10 lat temu Ostatnio zmodyfikowane przez Daedalus 10 lat temu 2
I would like stairs to be generated instead of a ladder for multilevel maps. The stairs should automatically orient correctly down the hallway it is in. Thanks
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Z odpowiedzią

Easy way to add door to first floor of a multilevel building?

Anonim 10 lat temu Ostatnio zmodyfikowane przez IcarusFlight 10 lat temu 5
Is there an easy way to add a door to the first floor of a multilevel building? So a player can walk in and out of a building.

Also, is there a setting to cap a building's top floor with a ceiling so the player doesn't see the sky when the player is on the top floor?

Thanks!